Educational game for visitors of the Severstal Museum acquaints with blacksmithing through few mini-games, educational materials and photo gallery. Using gamification elements, visitor becomes familiar with the processes of charring, iron making, forging a knife and anchor.

Client:Antares Labs

Date of start:July 2015


On the touch panel unfolds the scene with which user can interact - directly, or with the help of special tools. The scene content changes depending on the user's actions - the stove lights up, the hammer goes down on the metal, etc.


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